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Dancing With Iris: The Philosophy Of Iris Mario... \/\/TOP\\\\

Young was born in New York City and studied philosophy and graduated with honors at Queens College. She was awarded a Master's degree and PhD in philosophy by Pennsylvania State University in 1974.[2]

Dancing with Iris: The Philosophy of Iris Mario...

One of Young's contributions, of particular importance to moral and political philosophy, global ethics and global justice are the concepts of structural injustice and its associated approach to responsibility: the social connection model. In an idea developed at length in Responsibility for Justice,[6] a collection of Young's work published after her death as well as in several other writings,[7][8] Young argues that structural (social) injustice "exists when social processes put large categories of persons under a systematic threat of domination or deprivation of the means to develop and exercise their capacities, at the same time as these processes enable others to dominate or have a wide range of opportunities for developing and exercising their capacities".[9] Because most of us are implicated at some level in contributing to structural injustice, this also gives rise to what Young calls a social connection model of responsibility.[2] In this model, we are to ask ourselves how agents and institutions are to think of themselves in relation to structural injustice. This is starkly contrasted with a 'liability for harm' model of responsibility, which is more focused on finding guilt, blame or fault for a particular harm. According to Young, the main reason why the liability model fails to address structural injustice is that structures are produced and reproduced by a large number of people acting within accepted norms, rules and practices, and so harm cannot always be traced back to the actions or motivations of particular individuals. The social connection model, in contrast, is forward-looking suggesting that all those who contribute through their actions to structural processes that result in injustice[8] have a (political) responsibility to remedy that injustice. In this, she departs from and contrasts her approach to other political philosophers such as John Rawls and David Miller and the focus on distributive and statist approaches to justice, and draws much inspiration from Hannah Arendt's work.

In Super Mario Sunshine, the Game Over graphic follows the "Too Bad!" sequence if Mario loses his last life with a small transitional animation, which is later recycled in Super Mario Galaxy and Super Mario Galaxy 2 in a much faster manner (in translated versions, the "Too Bad!" graphic says "Arrivederci," Italian for "goodbye"; in the Japanese version, however, it says "Miss!" instead). Mario also says something, such as "The horror!", "Arrivederci!", or simply "Mamma mia!" The Game Over graphic is red. Following the Game Over, the player is asked if they can either continue from the last save point or return to the title screen. Continuing results in Mario abruptly returning to Delfino Plaza with his life counter reset to three. However, there is an exception. If the player loses a life when the life counter is greater than zero, the animation differs. If Mario falls into a bottomless pit, the game ends with the screen having an iris-out effect; in all other cases, the screen goes black like a paintbrush painting the screen black stroke by stroke.

In Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, the font for the Game Over text is similar to the one used in Mario & Luigi: Paper Jam, though using a white coloration with a cyan gradient. The Game Over sequence is similar to the one in Mario & Luigi: Superstar Saga + Bowser's Minions, with the arrangement of the Super Mario Bros. death jingle playing and both brothers saying, "Mama mia!" with a screen iris-out effect focusing on them. When the player gets a Game Over while playing as Bowser, the Game Over sequence is identical to the one used for the brothers, though Bowser can be heard groaning disappointingly. In Bowser Jr.'s Journey, a different Game Over screen occurs when Bowser Jr. is defeated, with the text "DEFEATED" appearing in red, similar to the one used in Minion Quest: The Search for Bowser from Mario & Luigi: Superstar Saga + Bowser's Minions. 041b061a72


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